How to Play Rummy?

The rummy card game uses two decks of cards, which include two Jokers. The goal is to win by making a valid declaration, achieved by picking and discarding cards from two distinct piles.

There’s a closed deck, where players pick cards without seeing them, and an open deck, made up of cards discarded by players. To win in rummy, players need to organize their cards into valid sequences and sets.

Steps to Play Rummy Game

In a game of rummy, each participant starts with 13 cards in hand. When playing with 2 to 4 people, the game uses two 52-card decks (a total of 104 cards) plus two jokers as wild cards. For games with 5 to 6 players, it uses three decks (156 cards in total) and includes three jokers. Cards are dealt in a clockwise direction by the players, taking turns.

  • An online system randomly selects the first player to start. Each player receives 13 cards face down. The game kicks off by placing a card from the deck face-up on the table, initiating the discard pile or open deck. The rest of the cards are set face down in the table’s center, creating the stock pile or closed deck.
  • In the gameplay, a card is drawn from the stockpile and revealed by placing it face up under the pile. Any card of the same rank, regardless of suit, can serve as extra jokers or wild cards.
  • The goal is to form sequences (runs) and sets. To declare, a player must organize all 13 cards into the required runs and sets. This includes at least two runs, one of which must be a pure run. The other run can either be pure or non-pure but should include at least three cards. The “Declare” button is used to announce achieving the objective.
  • Once a declaration is confirmed, other players also attempt to form and declare their sequences and sets. Any unmatched cards they hold are tallied. Players must form a minimum of two sequences; failing this, all 13 cards are deemed unmatched and count against them. Holding 13 unmatched cards results in losing 80 points.
  • Choosing to exit the game before drawing a card from either the discard or stockpile incurs a 20-point penalty. Dropping out before anyone has declared correctly leads to a 40-point penalty.

Key Terms to Remember Before Learning How to Play Rummy

Learning to play rummy begins with understanding some key terms of the game, which include:

  • Deck
  • Jokers and Wild Cards
  • Sorting
  • Points
  • Sequences
  • Sets


A rummy deck is made up of 52 cards, which includes a printed Joker. It’s split into four groups, each with 13 cards of various ranks – Ace, King, Queen, Jack, and the numbers 2 through 10. There are also four suits in the deck: Clubs, Hearts, Spades, and Diamonds.

Jokers and Wild Cards

In addition to the standard deck, an open deck includes a printed Joker card. This Joker card, together with a randomly selected wild card, can replace any card you need to create sets and impure sequences. If the open Joker happens to be a printed Joker, then the Aces also become wild cards. In rummy, these wild and Joker cards have no point value when the game ends.


At the start of the game, each player sorts their cards to organize them in a particular order. This helps in creating sets and sequences, and it also keeps the cards from getting mixed up. When playing online on Rummyprime, you can use the sorting button to automatically arrange your cards.


In rummy, every card has a specific point value. The face cards, which include the Ace, King, Queen, and Jack, are each valued at 10 points. All other cards are worth points equal to their face number, for example, a 7 of Diamonds is worth 7 points.


In rummy, a sequence is made up of three or more cards from the same suit, lined up in consecutive order. There are two types of sequences: pure and impure. A pure sequence is created without any Joker cards, but you can use a wild card Joker from the same suit to make a pure sequence. However, an impure sequence includes at least one Joker card.


A set is made up of three or four cards that have the same rank but are from different suits. You can also include a wild card or a Joker in a set.

Essential Guidelines to Keep in Mind When Playing Rummy

Here are some essential rules for playing rummy:

  • You can use a Joker (wild card) to replace any missing card in a sequence. This kind of sequence is called an impure sequence. There’s no limitation on how Jokers can be used in any set or sequence.
  • A set consists of either 3 or 4 cards with the same rank but different suits, or you can have 2 (or 3) cards with the same rank plus a Joker.
  • At the game’s end, players’ scores are calculated, and the winner is awarded the prize money.
  • If you have any Jokers left unused when you declare, you can set them aside. They don’t have any point value.
  • When the printed Joker card is designated as the wild card Joker, all Aces are treated as additional wild card Jokers.

Learn How to Play Rummy and Start Winning on Rummyprime

Rummy is India’s most popular card game, played by 2 to 6 players using a standard deck. In this game, each player receives 13 cards. The goal is to create a valid declaration, which can be either a pure sequence, a mix of pure and impure sequences, or sets. The game is won by the first player who makes a valid declaration.

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